Twelve heroes. Three arenas. One Anchor to break. Farm creeps, gank, push towers — climb from Herald to Ascendant.
Same game, native window, zero browser overhead. Auto-updates itself.
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Carries, mid-laners, supports, tanks and utility — pick your style.
Classic rift. Power runes spawn in the river every two minutes — control them, control the mid game.
A broken archipelago threaded with teleport pads. Rotate across the map in seconds.
A volcanic caldera. Lava pools burn the careless — and open bold flank routes.
Full draft with bans. Every match moves your MMR. Eight ranks from Herald to Ascendant.
chill picks, no bans, generous economy. Bots fill empty slots so you always get a game.
×1.6 gold & XP, fast waves, weak towers. Twenty-minute games when you just want to fight.